pf2e.fyi
From Pathfinder #158: Sixty Feet Under, which isn't enabled.

Teraphant

CREATURE 9
Perception +18; low-light vision; emotion sense 120 feet
Languages Vudrani; (can't speak any language)
Skills Athletics +20, Intimidation +18, Survival +18
Str +7, Dex +1, Con +5, Int -2, Wis +3, Cha +3
Emotion Sense 120 feet (emotion, mental)

A teraphant can sense the emotions of creatures within 120 feet as an imprecise sense. Emotion sense is a precise sense against creatures under an emotion effect. A creature under the effects of Calm can't be noticed via emotion sense.


AC 27; Fort +20, Ref +14, Will +18
HP 175
Empathetic Response
Trigger A creature within 60 feet of the teraphant is targeted by a spell or ability with the emotion trait

Effect The teraphant also benefits from the spell or effect, as though it were an additional target for 1 minute or until the triggering spell or ability ends.

Speed 45 feet
Melee Horn +20 (reach 10, unarmed), Damage 3d6+9 piercing
Melee Trunk +20 (reach 15), Damage plus Grabbing Trunk
Melee Foot +20 (reach 10, unarmed), Damage 3d10+9 bludgeoning
Impale
Requirement The teraphant has a creature Grabbed

Effect The teraphant slams the creature onto one of its horns. The target must attempt a DC 27 Reflex save or suffer 3d6+9 piercing plus 1d6 bleed damage (6d6+18 piercing plus 1d6 bleed damage on a critical failure).
Psychokinetic Trumpet

The teraphant lets out a loud trumpet that deals 8d8 mental damage (DC 27 basic Will save) in a 30-foot cone. A creature that fails its save is also pushed 15 feet (30 feet on a critical failure).

If a pushed creatures strikes a solid barrier, it takes 3d6 bludgeoning damage and stops.

The teraphant can't use Psychokinetic Trumpet again for 1d4 rounds.

Trample

Large or smaller, foot, DC 27 basic Reflex


The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).

Grabbing Trunk

A Medium or smaller creature hit by the teraphant's trunk is Grabbed. If the teraphant moves, it can bring the grabbed creature along with it.

Pathfinder #158: Sixty Feet UnderOGL