pf2e.fyi
From Pathfinder Society Scenario #2-04: Path of Kings, which isn't enabled.

Tewakam Nekotek (3-4)

CREATURE 2
Perception +11
Languages Common, Mahwek, Skald
Skills Athletics +9, Scouting Lore +7, Stealth +7, Survival +9
Str +3, Dex +1, Con +2, Int +1, Wis +3, Cha +0

AC 18; Fort +8, Ref +7, Will +11
HP 30
Guide's Warning
Trigger Tewakam is about to roll a Perception or Survival check to determine his initiative

Effect Tewakam visually or audibly warns allies, granting them a +1 circumstance bonus to their initiative rolls. Depending on how Tewakam warns allies, this action has the auditory or visual trait.

Effect: Guide's Warning


Speed 25 feet
Melee Greataxe +9 (sweep), Damage 1d12+3 slashing
Ranged Composite Shortbow +7 (deadly d10, propulsive, reload 0, range increment 60 feet), Damage 1d6+1 piercing
Guiding Words

Tewakam points out a weakness of a creature within 30 feet. Tewakam and all allies that can hear or see him gain a +1 status bonus to attack and damage rolls against that creature until the beginning of Tewakam's next turn. Tewakam adds an extra 1d4 precision damage to his weapon and unarmed attacks that hit that creature during the duration.

Effect: Guiding Words

Pathfinder Society Scenario #2-04: Path of KingsOGL