pf2e.fyi
From Pathfinder Adventure: The Fall of Plaguestone, which isn't enabled.

The Sculptor

CREATURE 4
Perception +9; darkvision
Languages Common, Orcish
Skills Acrobatics +9, Crafting +13, Diplomacy +8, Medicine +9, Stealth +9
Str +1, Dex +3, Con +3, Int +4, Wis +1, Cha +0

AC 21; Fort +11, Ref +11, Will +7
HP 54
Ferocity

Trigger The monster is reduced to 0 HP.

Effect The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability


Speed 25 feet
Melee Orc Knuckle Dagger +7 (agile, disarm), Damage 1d6+1 piercing
Melee Fist +9 (agile, finesse, nonlethal, unarmed), Damage 1d4+1 bludgeoning
Ranged Alchemist's Fire +12 (splash, range increment 20 feet), Damage 2d8 fire plus 2 fire plus 2 fire
Melee Frost Vial +12 (splash), Damage 2d6 cold plus 2 cold
Ranged Acid Flask +12 (splash, range increment 20 feet), Damage 1 acid plus 1d6 acid plus 1 acid
Ranged Bottled Lightning +12 (splash, range increment 20 feet), Damage 1d6 electricity plus 1 electricity
Alchemy

The Sculptor has used his alchemy ability to create 4 Alchemist's Fire (Moderate), 2 Elixir of Life (Lesser), and 4 Frost Vial (Moderate). These are infusions. He can spend an action to create an additional vial of any one of those, Bottled Lightning (Lesser), or a Acid Flask (Lesser)

Quick Bomber

The Sculptor can use Interact to draw a bomb and then Strike with it.

Pathfinder Adventure: The Fall of PlaguestoneOGL