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From Pathfinder #160: Assault on Hunting Lodge Seven, which isn't enabled.

The Stabbing Beast

CREATURE 15
Perception +27; greater darkvision, truesight 60 feet
Languages Chthonian, Common, Diabolic, Empyrean, Protean; telepathy 100 feet
Skills Acrobatics +27, Athletics +25, Crafting +24, Deception +26, Intimidation +26, Norgorber Lore +28, Religion +24, Society +26, Stealth +29
Str +6, Dex +8, Con +4, Int +3, Wis +4, Cha +3
Greater Darkvision

A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. A creature with greater darkvision can see through even forms of magical darkness.

Telepathy 100 Feet (aura, magical)

A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.

Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 38; Fort +27, Ref +29, Will +27; +2 to all saves vs. mental
HP 275; Immunities poison; Weaknesses holy 15; Resistances acid 15
+2 Status to All Saves vs. Mental
Attack of Opportunity (Stinger Only)

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

True Appearance
Trigger The Stabbing Beast is transformed with Change Shape and rolls for initiative

Effect The Stabbing Beast ends Change Shape.

Speed 40 feet
Melee Pincer +29 (agile, finesse, magical, reach 15, unholy), Damage 2d8+10 slashing plus 2d8 bleed plus Improved Grab
Melee Stinger +29 (fatal d12, finesse, magical, reach 15, unholy), Damage 4d8+14 piercing plus Stabbing Beast Venom
Melee Shortsword +30 (agile, finesse, magical, unholy, versatile s), Damage 3d6+10 piercing plus 2d8 bleed
Ranged Venom Stream +29 (unholy, range increment 60 feet), Damage 5d10 poison plus Blinding Stream
Innate Divine Spells DC 36, attack +28; 6th Modify Memory (×3); 5th Dimension Door (×3), Summon Animal (Scorpions Only) (×3); 4th Suggestion (At Will), Invisibility (×3), Charm (At Will); Constant (7th) True Seeing
Blinding Stream (poison)

A creature hit by the Stabbing Beast's venom stream must succeed at a DC 33 Fortitude save or become Blinded for 1d4 rounds.

Change Shape (concentrate, divine, polymorph)

The Stabbing Beast takes on the appearance of a Medium humanoid with a scorpion's tail and chitinous, full-body plate armor. This doesn't change their Speed or Strikes, except that their reach becomes 5 feet and they can't make pincer Strikes.

Conjure Swords (concentrate, divine)
Requirements The Stabbing Beast is using Change Shape

Effect The Stabbing Beast summons one or two +2 greater striking keen shortswords into their hands. These weapons disappear if they leave the Stabbing Beast's grasp or if the Stabbing Beast ends Change Shape.
Stabbing Beast Venom (poison)

While a creature is enfeebled from this poison, it is Doomed 1

Saving Throw DC 36 Fortitude
Maximum Duration 6 rounds
Stage 1 3d6 poison damage and Enfeebled 2 (1 round)
Stage 2 4d6 poison damage and enfeebled 2 (1 round)
Stage 3 6d6 poison damage and Enfeebled 3 (1 round)
Improved Grab

Trigger The monster's last action was a successful Strike that lists Improved Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with as a free action. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Improved Grab as an action and choose one creature it's grabbing or restraining with an appendage that has Improved Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder #160: Assault on Hunting Lodge SevenOGL