Therapeutic Healer
CREATURE 7Some healers feel great empathy for their charges and take great pains to help shoulder their allies' burdens both in and out of combat.
The world is a dangerous place. Thankfully, there are those who devote their lives to easing the pain and suffering of others.
When the therapeutic healer rolls a critical failure on a check to Treat Disease, Treat Poison, or Treat Wounds, they get a failure instead.
When the therapeutic healer casts a spell with the healing trait on a creature other than themself, the healer regains HP equal to the spell's rank.
When Treating Wounds, the therapeutic healer can treat up to four targets. If they succeed at a DC 20 check to Treat Wounds, they can also reduce the value of one Clumsy, Enfeebled, or Stupefied condition affecting a single patient by 1. They can reduce a Drained or Doomed condition instead if they succeed at a DC 30 check. This can't reduce permanent doomed conditions.