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From Pathfinder #215: To Blot Out the Sun, which isn't enabled.

Tokainen's Chosen

CREATURE 5
Perception +13; low-light vision
Languages Common, Azlanti
Skills Acrobatics +11, Athletics +13, Intimidation +10, Stealth +11
Str +4, Dex +2, Con +2, Int +1, Wis +2, Cha +1

AC 21; Fort +15, Ref +12, Will +9
HP 75
Reactive Strike
Trigger A creature within your reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

You lash out at a foe that leaves an opening. Make a melee Strike against the triggering creature. If your attack is a critical hit and the trigger was a manipulate action, you disrupt that action. This Strike doesn't count toward your multiple attack penalty, and your multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Guisarme +15 (reach 10, trip), Damage 1d10+6 slashing
Melee Bola +13 (nonlethal, ranged trip, thrown 20), Damage 1d6+6 bludgeoning
Melee Fist +15 (agile, nonlethal, unarmed), Damage 1d4+6 bludgeoning
Cataclysm Brand
Frequency once per hour

Effect Tokainen's chosen activates the latent magic in their brand, then launches a ball of flames with a range of 60 feet that explodes in a 10-foot burst. Creatures in the area take 6d6 fire damage (DC 22 basic Reflex save). A creature that fails their save is additionally dealt 1d4 persistent fire damage.

For 1 minute, the brand's excess magic suffuses their hands, causing their fists and any weapons they wield to radiate a nimbus of fire, dealing an additional 1d10 fire damage on a Strike. While their hands radiate fire in this way, their fists lose the nonlethal trait.

Take 'Em Down

Using their guisarme, Tokainen's chosen makes a Trip and a Strike against a target in reach. They can make these attacks in any order, but both attacks must have the same target. Their multiple attack penalty doesn't increase until after both attacks are completed.

Pathfinder #215: To Blot Out the SunORC