pf2e.fyi

Tooth Fairy

CREATURE -1

Lone fairies usually need several minutes of elbow grease and a sleeping or restrained subject to extract a tooth.


Tooth fairies spawn when a child's tooth (or, less commonly, an entire child) is buried in terrain rife with fey energies. Hatching from the buried teeth like larvae from an egg, tooth fairies build crude pliers from whatever they can find, then go hunting for more teeth—regardless of the owners' willingness.


Perception +6; darkvision
Languages Fey
Skills Acrobatics +5, Stealth +5, Thievery +6
Str -2, Dex +3, Con +0, Int -1, Wis +2, Cha +1
Items Pliers

AC 15; Fort +2, Ref +7, Will +4
HP 8; Weaknesses cold iron 2
Plaque Burst

When killed, a tooth fairy bursts into sticky, foul-smelling white dust. Each creature in a 5-foot emanation must succeed at a DC 16 Fortitude save or become Sickened 1 (Sickened 2 on a critical failure).


Speed 10 feet, fly 25 feet
Melee Pliers +7 (disarm, finesse, reach 0), Damage 1d6 bludgeoning plus Tooth Tug
Primal Innate Spells DC 13, attack +5; 1st Sleep; Cantrips (1st) Telekinetic Hand
Tooth Tug (manipulate)
Requirements The tooth fairy's last action was a successful pliers Strike against a creature with teeth

Effect The tooth fairy attempts a Thievery check against the creature's Fortitude DC, dealing 2 bleed damage on any result but a critical failure. On a critical success, it also pulls out one of the target's teeth.

If the creature loses a tooth, it takes a –1 status penalty to Charisma-based skill checks and must succeed at a DC 5 flat check to Cast a Spell unless that spell has the subtle trait. These effects last for 1 day, or until the stolen tooth is returned and the target regains at least 1 Hit Point.

Effect: Tooth Tug

Pathfinder Monster CoreORC