pf2e.fyi
From Pathfinder Society Scenario #5-14: Poisonous Council, which isn't enabled.

Tough Bandit

CREATURE 3
Perception +10
Languages Common
Skills Athletics +10, Intimidation +8, Legal Lore +6
Str +4, Dex +2, Con +2, Int +0, Wis +2, Cha +1
+1 Perception to Find Concealed Objects

AC 21; Fort +9, Ref +7, Will +7
HP 47
Reactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 25 feet
Melee Sap +12 (agile, nonlethal), Damage 1d6+8 bludgeoning
Melee Club +12, Damage 1d6+8 bludgeoning
Melee Club +10 (thrown 10), Damage 1d6+8 bludgeoning
Ranged Crossbow +10 (reload 1, range increment 120 feet), Damage 1d8+4 piercing
Pathfinder Society Scenario #5-14: Poisonous CouncilOGL