Tough Small Opossum
CREATURE 2 +8; low-light vision, scent (imprecise) 30 feet
Athletics +10, Stealth +6, Survival +6
Str +4, Dex +2, Con +3, Int -4, Wis +2, Cha +0
AC 17; Fort +9, Ref +6, Will +5; +2 circumstance to all saves vs. disease
HP 35; Resistances poison 3
+2 Status to All Saves vs. Disease
Feign Death
The opossum is reduced below 15 HP
The opossum collapses. It is Off-Guard and can use actions that require only its mind, but any other action ends the ruse. A successful DC 18 Perception check to Seek or DC 18 Medicine check to Recall Knowledge is required to determine that the animal is not, in fact, dead.
Revived Retaliation
The opossum is attacked or disturbed by a creature within reach while Feigning Death
The opossum Strikes the triggering creature.
30 feet, climb 20 feet
Melee Jaws +10 (deadly d10, unarmed), Damage 1d12+4 piercing
Melee Claw +10 (agile, unarmed), Damage 1d8+4 slashing
Scurry Underfoot
The opossum Strides up to half its speed. It can pass through other creatures' spaces during this movement, though it must end its movement in an unoccupied space.
Pathfinder Society Scenario #2-09: The Seven Secrets of Dacilane AcademyOGL