Tournament Combatant
CREATURE 5Tournaments attract martial artists like moths to a flame, with participants crossing vast distances for the chance to test their might.
Martial artists strive to master the art of hand-to-hand fighting.
The tournament combatant makes a Leap, High Jump, or Long Jump. At any point during the jump, if they're adjacent to an enemy, they can Strike that enemy with a fist or nunchaku Strike, even in midair. The combatant falls to the ground after the Strike. If the distance they fall is no more than the height of their jump, they land upright and take no damage.
The tournament combatant's fist Strikes don't take penalties when making lethal attacks.
The tournament combatant attempts to Tumble Through a target's space. If they succeed on their Acrobatics check, the tournament combatant can make a fist or nunchaku Strike against that target while moving through its space.