Trinity Initiate
CREATURE 8Human wizard
+15
Common, Thassilonian
Arcana +18, Athletics +15, Deception +15, Occultism +16
Str +3, Dex +3, Con +0, Int +4, Wis +3, Cha +1
AC 26; Fort +13, Ref +16, Will +18
HP 130
Counterspell
A creature casts a spell the initiate has prepared
The initiate expends a prepared spell to counter the triggering creature's casting of that same spell. The initiate loses their spell slot as if they had cast the triggering spell. The initiate then attempts to counteract the triggering spell.
25 feet
Melee Bec de Corbin +16 (magical, razing, reach 10, shove, versatile b), Damage 2d8+5 piercing
Arcane Prepared Spells DC 26, attack +18; 4th Fly, Mystic Armor, Vision of Death; 3rd Blindness, Dispel Magic, Illusory Creature; 2nd Blur, Invisibility, Revealing Light; 1st Command, Force Barrage, Phantasmal Minion; Cantrips (4th) Daze, Electric Arc, Figment, Shield, Void Warp
Bespell Strikes
once per turn
The initiate's most recent action was to cast a non-cantrip spell
The initiate siphons spell energy into their bec de corbin. Until the end of their turn, that weapon deals an extra 1d6 force damage and gains the arcane trait.
Pathfinder #219: Lord of the Trinity StarORC