Umbral Gnome Scout (BB)
CREATURE 1Umbral gnome scouts patrol the tunnels that lead into their settlements. They make use of the darkness of these tunnels to hide from any would-be trespassers. While umbral gnome scouts prefer to use their stealth for reconnaissance, they aren't afraid to strike from the shadows to deal with threats. They are adept at moving between areas of darkness for hit-and-run tactics.
+7; darkvision
Acrobatics +7, Nature +5, Stealth +7 (+10 underground), Survival +5
Str +2, Dex +4, Con +2, Int +0, Wis +2, Cha -1
AC 17; Fort +7, Ref +9, Will +5
HP 18
20 feet
Ranged Sling +9 (propulsive, reload 1, range increment 50 feet), Damage 1d6+1 bludgeoning
Melee Sickle +7 (agile, finesse, trip), Damage 1d4+2 slashing
Spells DC 14, attack +6; 1st Ill Omen
Hidden Movement
If the umbral gnome scout starts their turn Undetected or Hidden to a creature, that creature is Off-Guard against the umbral gnome scout's attacks until the end of the turn.
Pathfinder Beginner Box: Secrets of the Unlit StarORC