Unfeeling Empath
CREATURE 2The soul of a gnome killed by tragedy sometimes becomes so entangled in conflicting emotions that it becomes trapped and reanimates its own corpse. Known as unfeeling empaths, these undead wander in search of others' emotions. When they find thinking prey, they relentlessly goad that creature to elicit and consume their feelings. Though initially harmless, feeding drives an unfeeling empath into an expressive frenzy as they overload the victim's mind, resuming their senses only after their prey is dead.
Misery Loves Company
Unfeeling empaths appreciate any companions who can endure their outbursts. Lost souls and beings who prey on emotions sometimes adopt an unfeeling empath out of solidarity or because the undead gnomes are easy to torment. Thus, where these creatures appear, a sakhil, will-o'-wisp, or ghost is often nearby.
The unfeeling empath perceives all creatures affected by an emotion effect at the listed range.
If a creature rolls a success at a check to affect an unfeeling empath with an emotion effect, the creature gets a critical success instead. If a creature rolls a failure to affect an unfeeling empath with an emotion effect, the creature gets a critical failure instead. Likewise, when an unfeeling empath rolls a success at a Will save against an emotion effect, it gets a critical success instead. When a unfeeling empath rolls a failure at a Will save against an emotion effect, it gets a critical failure instead.
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
Effect: Drink Emotions
The unfeeling empath floods a creature within 30 feet with countless memories and sensations. The target must attempt a DC 18 Will save.
Success The target is unaffected.
Failure The target is Stupefied 1 until the end of the unfeeling empath's next turn.
Critical Failure The target is Stupefied 2 for 1d4 rounds.