pf2e.fyi
From Pathfinder Society Scenario #2-01: Citadel of Corruption, which isn't enabled.

Valgomorus (1-2)

CREATURE 3
Perception +12; darkvision
Languages Aklo, Azlanti, Cyclops, Draconic, Empyrean, Jotun
Skills Athletics +12, Intimidation +9, Religion +10
Str +3, Dex -2, Con +4, Int +2, Wis +3, Cha +2
Items Greataxe

AC 17; Fort +11, Ref +6, Will +10
HP 50, void healing; Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Flash of Insight (fortune, occult)
Frequency once per day
Trigger Valgomorus is about to roll a d20

Effect The cyclops peers into an occluded spectrum of possible futures. He gets a success (but not a critical success) on the roll instead of rolling.
Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 20 feet
Melee Greataxe +12 (reach 10, sweep), Damage 1d12+5 slashing
Melee Claw +12 (unarmed), Damage 1d8+5 slashing plus Drain Life
Drain Life (divine)

When Valgomorus damages a living creature with his claw Strike, he gains 3 temporary Hit Points and the creature must succeed at a DC 16 Fortitude save or become Drained 1.

Further successful claw Strikes increase the drained value by 1 on a failed save, to a maximum of drained 4.

Effect: Drain Life

Swipe (flourish)

Valgomorus makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A counts as two attacks for Valgomorus's multiple attack penalty, but the penalty does not increase until after both attacks are resolved.

Pathfinder Society Scenario #2-01: Citadel of CorruptionOGL