Vengeant Thorn (1-2)
CREATURE 3 +7; darkvision
Common, Elven, Fey
Acrobatics +5, Athletics +9, Diplomacy +4, Intimidation +4, Nature +5, Survival +5
Str +2, Dex +2, Con +2, Int +0, Wis +2, Cha +1
AC 18; Fort +6, Ref +7, Will +7
HP 40
40 feet
Melee Hoof +7 (agile), Damage 1d10+2 bludgeoning
Melee Staff +9 (two hand d8), Damage 1d6+2 bludgeoning
Primal Prepared Spells DC 16, attack +8; 1st Fear, Hydraulic Push, Pass Without Trace; Cantrips (2nd) Electric Arc, Know Direction, Sigil, Tanglefoot
Druid Order Spells DC 16, attack +8, 2 Focus Points; 2nd Tempest Surge
Storm Born
Vengeant Thorn has an innate connection to storms. He does not take circumstance penalties to ranged spell attacks or Perception checks caused by weather, and his targeted spells ignore concealment caused by weather (such as fog).
Pathfinder Society Scenario #1-04: Bandits of ImmenwoodOGL