Vengeant Thorn (3-4)
CREATURE 5 +13; darkvision
Common, Elven, Fey
Acrobatics +7, Athletics +11, Diplomacy +6, Intimidation +6, Nature +7, Survival +7
Str +2, Dex +2, Con +2, Int +0, Wis +3, Cha +1
AC 19; Fort +8, Ref +9, Will +10
HP 60
40 feet
Melee Hoof +9 (agile), Damage 1d10+2 bludgeoning
Melee Staff +11 (two hand d8), Damage 1d6+2 bludgeoning
Primal Prepared Spells DC 18, attack +10; 2nd Barkskin, Obscuring Mist; 1st Fear, Hydraulic Push, Pass Without Trace; Cantrips (3rd) Electric Arc, Know Direction, Sigil, Tanglefoot
Druid Order Spells DC 18, attack +10, 2 Focus Points; 3rd Tempest Surge
Storm Born
Vengeant Thorn does not take circumstance penalties to ranged spell attacks or Perception checks caused by weather, and his targeted spells ignore concealment caused by weather (such as fog).
Pathfinder Society Scenario #1-04: Bandits of ImmenwoodOGL