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Vulpinal

CREATURE 6

Vulpinals serve as the cunning, clever musicians and minstrels of the agathions. Incredibly far-ranging, these foxlike humanoids love traveling to both learn and teach all the songs, dances, myths, and traditions they can fnd. Though they prefer traveling alone, vulpinals are extremely gregarious toward those they meet on their journeys. They enjoy participating in the festivities of cultures they encounter, and they're known to form small traveling groups of like-minded individuals if they believe that their shared expertise can prove benefcial.


Perception +15; darkvision
Languages Common, Diabolic, Draconic, Empyrean; speak with animals, tongues
Skills Acrobatics +12, Arcana +15, Deception +14, Medicine +11, Nirvana Lore +15, Performance +16, Religion +13, Society +13, Stealth +12
Str +2, Dex +4, Con +4, Int +5, Wis +3, Cha +6
Constant Spells

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.


AC 23; Fort +12, Ref +14, Will +15
HP 105; Weaknesses unholy 5

Speed 30 feet
Melee Jaws +15 (finesse, holy, magical, unarmed), Damage 2d10+4 piercing plus 1d6 spirit
Melee Claw +15 (agile, finesse, holy, magical, unarmed), Damage 2d6+4 slashing plus 1d6 spirit
Divine Innate Spells DC 24, attack +16; 4th Divine Wrath, Translocate; 3rd Calm, Cleanse Affliction; 2nd Invisibility (at will, self only); Constant (5th) Truespeech, Speak with Animals
Champion Focus Spells DC 24, attack +16, 1 Focus Point; 3rd Lay on Hands
Fox's Wile

A vulpinal's core value is cleverness. They can apply their knowledge and stories from their extensive travels to just about any situation in an instant. Before spending any other action on their turn, the vulpinal can Recall Knowledge as a free action.

Pathfinder Monster Core 2ORC