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From Pathfinder #209: Destroyer's Doom, which isn't enabled.

Warcat of Rull

CREATURE 13

These fierce hippo-sized cats with scaly, armored skin can only be bred and trained by the most skilled handlers.


Belkzen's megafauna husbandry is a source of orc pride, with many species bred for everyday life. In battle, they provide an edge against foes.

Apex Predator

The warcat of Rull is a stealthy predator that roams a large territory, hunting alone or with a mate. Even when nursing cubs, warcats hunt for themselves and teach their cubs to be self-sufficient. Warcats fear no challenge, preying on megafauna, giants, and even young dragons.


Perception +26; low-light vision, scent (imprecise) 30 feet
Skills Acrobatics +30, Athletics +24, Stealth +28
Str +5, Dex +9, Con +6, Int -4, Wis +4, Cha +3

AC 34; Fort +24, Ref +29, Will +23
HP 233
Reactive Strike

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.


Speed 40 feet, climb 20 feet
Melee Claw +29 (agile, unarmed), Damage 3d10+16 slashing
Melee Jaws +29 (unarmed), Damage 3d8+14 piercing plus Grab
Piercing Fangs
Requirements The warcat has a creature Grabbed

Effect The warcat clamps on to the creature's neck. The creature takes 3d12+10 piercing plus 1d4 bleed damage (DC 33 basic Fortitude save).
Pounce

The warcat of Rull Strides and makes a Strike at the end of that movement. If the warcat began this action Hidden, it remains hidden until after the attack.

Rend

Claw

A Rend entry lists a Strike the monster has.

Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.

Effect The monster automatically deals that Strike's damage again to the enemy.

Grab

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained

Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty.

The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Pathfinder #209: Destroyer's DoomORC