Weapon Master (Under the Pale Sun Dervishes)
CREATURE 13 +23
Taldane, Tien
Acrobatics +23, Athletics +23, Intimidation +22, Survival +24, Warfare Lore +23
Str +5, Dex +2, Con +4, Int +2, Wis +3, Cha +1
AC 33; Fort +26, Ref +22, Will +24
HP 250
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
25 feet
Melee Scimitar +27 (forceful, sweep), Damage 2d6+10 slashing
Ranged Sling +22 (magical, propulsive, reload 1, range increment 50 feet), Damage 2d6+11 bludgeoning
Dueling Expertise
The weapon master deals an extra 2d10 damage to creatures that are not adjacent to any allies or other foes.
Swift Blow (flourish)
Whirling Attack (flourish)
The dervish spins with blinding speed. They make a melee Strike against each enemy within reach. Each attack counts toward the dervish's multiple attack penalty, but they don't increase their penalty until they have made all their attacks.
Pathfinder #166: Despair on Danger IslandOGL