Webhekiz (3-4)
CREATURE 3 +11; low-light vision
Common, Fey, Mwangi
Acrobatics +8, Bhopan Lore +15, Diplomacy +10, Heraldry Lore +13, Nature +10, Society +10
Str +2, Dex +1, Con +0, Int +2, Wis +2, Cha +3
AC 18; Fort +7, Ref +9, Will +12
HP 45
25 feet
Melee Scepter +12 (magical, two hand d8), Damage 1d6+5 bludgeoning
Primal Spontaneous Spells DC 20, attack +12; 2nd (3 slots) Acid Arrow, Barkskin, Entangle; 1st (4 slots) Heal, Shillelagh, Shocking Grasp; Cantrips (2nd) Acid Splash, Dancing Lights, Know Direction, Produce Flame, Tanglefoot
Bespell Primal Weapon
once per turn
Webhekiz's most recent action was to cast a non-cantrip spell. Effect Webhekiz channels primal energy into his scepter or another wooden weapon, causing it to bloom a poisonous flower or sprout prickly thorns. Until the end of Webhekiz's turn, the weapon deals an extra 1d6 poison or 1d6 piercing damage.
Squad Tactics (auditory, linguistic)
Webhekiz directs his guards to a more strategic position. Each guard can spend their reaction to Stride.
Pathfinder Society Scenario #1-17: The Perennial Crown Part 2, The Thorned MonarchOGL