pf2e.fyi
From Pathfinder Beginner Box: Secrets of the Unlit Star, which isn't enabled.

Wight (BB)

CREATURE 3

Wights are undead humanoids that lurk in burial grounds, catacombs, or other places of the dead.


Perception +10; darkvision
Skills Athletics +10, Intimidation +9, Stealth +8
Str +4, Dex +1, Con +4, Int +0, Wis +3, Cha +2
Items Dagger

AC 18; Fort +11, Ref +6, Will +10
HP 40; Immunities poison, unconscious, bleed, void
Final Spite

When the wight is reduced to 0 Hit Points, they can use their reaction to make a Strike before being destroyed. They don't gain any Hit Points from corrupting spite on this Strike.


Speed 25 feet
Melee Claw +12 (agile, unarmed), Damage 1d6+6 slashing plus Corrupting Spite
Melee Dagger +12 (agile, versatile s), Damage 1d4+6 piercing plus Corrupting Spite
Corrupting Spite (divine, void)

When the wight deals damage to a living creature with their claw or dagger Strike, the wight regains 2 healing Hit Points and the target must succeed at a DC 17 Fortitude save or take 2 damage that can't be healed. The wight can use corrupting spite multiple times, but a single creature can't take more than 8 unhealable damage. Each full night of rest heals 2 of the unhealable damage, and a full day of bed rest increases the recovery of the unhealable damage to 4.

Pathfinder Beginner Box: Secrets of the Unlit StarORC