Wingripper Wyvern Rider
CREATURE 9 +16; darkvision
Common, Draconic, Orcish
Acrobatics +20, Athletics +19, Intimidation +15, Nature +16 (+20 to Command their wyvern)
Str +5, Dex +6, Con +3, Int +0, Wis +3, Cha +2
AC 28; Fort +16, Ref +21, Will +12
HP 130
Ferocity
The monster is reduced to 0 HP.
The monster avoids being knocked out and remains at 1 HP, but its Wounded value increases by 1. When it is Wounded 3, it can no longer use this ability
Wyvern Bond
A wyvern rider automatically succeeds at checks to Command an Animal for a wyvern they're mounted on. While mounted, the wyvern acts on their turn.
25 feet
Melee Falchion +20 (forceful, sweep), Damage 2d10+6 slashing
Ranged Composite Shortbow +22 (deadly d10, propulsive, reload 0, range increment 60 feet), Damage 2d6+9 piercing
Terrifying Strike (emotion, fear, mental)
The wyvern rider attempts a weapon Strike against a target, shouting threats and curses. If it hits, the target must succeed at a DC 28 Will save or be Frightened 2 (Frightened 4 on a critical failure).
Weapon Adept
The wyvern rider can Swap between their falchion and composite shortbow, then Strike with the weapon they switched to.
Wyvern's Swoop (flourish)
The wyvern rider is mounting their wyvern
The wyvern rider Commands their mount to Stride twice. At any point during this movement, they can Strike one enemy within reach or within the first range increment of their ranged weapon, with a +1 circumstance bonus to their attack roll. If they begin this movement at a higher point than their target, they deal an additional die of damage with this Strike.
Pathfinder #209: Destroyer's DoomORC