pf2e.fyi
From Pathfinder Bestiary 2, which isn't enabled.

Xill

CREATURE 6

Xills visit the Material Plane, where they're often known as ethereal stalkers, primarily to maraud and to kidnap creatures back to their native Ethereal Plane. These four-armed, warmongering monsters paralyze their victims before implanting them with eggs using an ovipositor normally kept retracted behind their mandibles. Their single-minded drive to expand and conquer is so all-encompassing that while they work together dutifully and without dissent, there is little else in their lives.


Perception +15; darkvision
Languages Aklo
Skills Acrobatics +15, Athletics +14, Deception +12, Intimidation +14, Stealth +15, Warfare Lore +12
Str +4, Dex +5, Con +3, Int +0, Wis +3, Cha +0

AC 24; Fort +15, Ref +17, Will +11
HP 100
Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Shield Block

Trigger The monster has its shield raised and takes damage from a physical attack.

Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.


Speed 35 feet
Melee Scimitar +16 (forceful, sweep), Damage 2d6+7 slashing
Melee Bite +16, Damage 2d8+7 piercing plus Xill Paralysis
Ranged Longbow +17 (deadly d10, magical, reload 0, volley 30, range increment 100 feet), Damage 2d8 piercing
Occult Innate Spells DC 24, attack +14; 7th Plane Shift (To Ethereal Plane or Material Plane only) (Self only)
Double Slash (flourish)

The xill makes two scimitar Strikes against a single target. If both hit, combine their damage for the purpose of the target's resistances and weaknesses. The xill applies its multiple attack penalty to each strike normally.

Implant (manipulate)
Requirements The xill is adjacent to a Unconscious, willing, or Paralyzed creature

Effect The xill implants xill eggs in the creature's flesh.
Xill Eggs (disease)

The Sickened condition from xill eggs doesn't improve on its own until the disease is cured or runs its course. It can be cured with a 10-minute operation that requires a successful DC 26 Medicine check and deals 4d6 slashing damage to the host

Saving Throw DC 24 Fortitude
Maximum Duration 24 hours
Stage 1 infested with no ill effect (8 hours)
Stage 2 Sickened 1 (8 hours)
Stage 3 Sickened 2 (4 hours)
Stage 4 Sickened 2 and 2d6 bleed as larval xills burrow out of the body and immediately fade away into the Ethereal Plane (1 hour)
Xill Paralysis (incapacitation, occult)

A creature hit by the xill's bite Strike must attempt a DC 24 Fortitude save.


Critical Success The creature is unaffected and is immune to xill paralysis for 1 minute.

Success The creature is Slowed 1 for 1 round.

Failure The creature is Paralyzed for 1 round.

Critical Failure The creature is paralyzed. It can attempt a new save at the end of each of its turns to recover, and the save DC decreases by 1 each round.

Pathfinder Bestiary 2OGL