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From Pathfinder #150: Broken Promises, which isn't enabled.

Xotani, The Firebleeder

CREATURE 20

A monstrosity of living flame and magma, Xotani may be the weakest of Rovagug's spawn, but it remains a formidable threat. Xotani was slain in 2104 AR by an alliance of spellcasters, but recently its deathlike slumber was interrupted. Its corpse twitches, signaling that it might be close to returning.


The spawn are titanic terrors of immense size and strength that live only to destroy. Tarrasque and Xotani are but two of Rovagug's spawn. Others, including Chemnosit (the Monarch Worm), Kothogaz (the Dance of Disharmony), and Volnagur (the End-Singer) hold places of horror in the history of various regions, but the most famed is Ulunat (the Unholy First), whose beetle-like carcass remains sprawled in Sothis, the capital of Osirion.


Perception +39; darkvision; blindsight (precise) 120 feet
Languages Aklo; can't speak any language
Skills Athletics +41
Str +10, Dex +8, Con +9, Int -4, Wis +7, Cha +6
Blindsight (Precise) 120 feet

AC 48; Fort +36, Ref +33, Will +30
HP 385, regeneration 25; Immunities clumsy, disease, drained, enfeebled, fire, mental, paralyzed, petrified, poison, polymorph, stupefied; Weaknesses cold 22; Resistances electricity 22, physical 22, sonic 22
Regeneration 25

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Attack of Opportunity

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.

Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Firebleed (fire)
Trigger Xotani is damaged

Effect Xotani's wound erupts with magma in a 30-foot cone, dealing 6d8 fire damage and 6d8 persistent fire damage (DC 42 basic Reflex save).
Frightful Presence (aura, emotion, fear, mental)

300 feet. DC 39 Will


A creature that first enters the area must attempt a Will save.

Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.


Critical Success The creature is unaffected by the presence.

Success The creature is Frightened 1.

Failure The creature is Frightened 2.

Critical Failure The creature is Frightened 4.

Light Blindness

Xotani's light blindness is caused by only sunlight.

Reactive

Xotani gains 3 reactions each round. It can still use only one reaction per trigger.


Speed 60 feet, burrow 40 feet, climb 60 feet
Melee Jaws +38 (reach 20, unarmed), Damage 5d10+8 piercing plus 2d10 fire
Melee Claw +38 (agile, reach 20, unarmed), Damage 5d8+8 slashing plus 2d8 fire
Ranged Lava Bomb +38 (range increment 80 feet), Damage 2d10+8 bludgeoning plus 2d10 fire
Bomb Barrage

Xotani makes three lava bomb Strikes. These Strikes can be made against the same creature or different creatures, as long as all targets are within 40 feet of each other.

Breath Weapon (arcane, fire)

Xotani breathes a blast of flame that deals 18d6 fire damage plus 4d6 persistent fire damage to all creatures in a 70-foot cone (DC 42 basic Reflex save).

It can't use Breath Weapon again for 1d4 rounds.

Swallow Whole (attack)

Huge, 8d6+8 bludgeoning plus 12d6 fire, Rupture 35


The monster attempts to swallow a creature of the listed size or smaller that it has grabbed or restrained in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an Athletics check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.

A swallowed creature is Grabbed, is Slowed 1, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim Escapes this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is Off-Guard against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.

Effect: Engulf and Swallow Whole

If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.

Trample

Huge or smaller, claw, DC 42 basic Reflex save. When Xotani Tramples, it can Stride up to triple its Speed.


The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).

Pathfinder #150: Broken PromisesOGL