pf2e.fyi
From Pathfinder #152: Legacy of the Lost God, which isn't enabled.

Xulgath Mage

CREATURE 7
Perception +12; darkvision
Languages Common, Draconic, Sakvroth
Skills Acrobatics +15, Arcana +12, Athletics +13, Deception +15, Intimidation +17, Society +9, Survival +12
Str +1, Dex +2, Con +1, Int +0, Wis +1, Cha +5

AC 23; Fort +12, Ref +13, Will +14
HP 115
Counterspell
Trigger A creature Casts a Spell the xulgath mage has in its repertoire

Effect The xulgath mage expends one of its spell slots to counter the triggering creature's casting of the spell in its repertoire. The xulgath mage loses the spell slot as if it had cast the triggering spell and attempts to counteract the triggering spell.
Stench (aura, olfactory)

30 feet. A creature entering the aura must attempt a DC 25 Fortitude save. On a failure, the creature is Sickened 1, and on a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stench for 1 minute.

Effect: Xulgath Stench


Speed 25 feet
Melee Light Mace +15 (agile, magical, shove), Damage 1d4+4 bludgeoning
Melee Jaws +14 (unarmed), Damage 1d8+2 piercing
Melee Claw +14 (agile, unarmed), Damage 2d6+2 slashing
Arcane Spontaneous Spells DC 26, attack +18; 4th (3 slots) Dimension Door, Lightning Bolt, Acid Arrow; 3rd (4 slots) Fireball, Haste, Magic Missile (×2); 2nd (4 slots) Create Food, Dispel Magic, Flaming Sphere, See Invisibility; 1st (4 slots) Burning Hands, Fear, Ray of Enfeeblement; Cantrips (4th) Acid Splash, Detect Magic, Mage Hand, Read Aura, Shield
Bloodline Spells DC 26, attack +16, 3 Focus Points; 4th Extend Spell, Ancestral Memories
Pathfinder #152: Legacy of the Lost GodOGL