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From Pathfinder Adventures: Troubles in Grayce, which isn't enabled.

Zini

CREATURE 1

Variant goblin commando

Perception +5; darkvision
Languages Common, Goblin
Skills Acrobatics +6, Athletics +6, Deception +5, Stealth +6, Survival +5
Str +3, Dex +3, Con +2, Int -1, Wis +0, Cha +2

AC 17; Fort +7, Ref +8, Will +5
HP 18
Goblin Scuttle
Trigger A goblin ally ends a move action adjacent to the goblin.

Effect The goblin commando Steps.

Speed 25 feet
Melee Dogslicer +8 (agile, backstabber, finesse), Damage 1d6+3 slashing
Ranged Sling +9 (reload 1, range increment 50 feet), Damage 1d4+1 bludgeoning
Pent-Up Taunt (auditory, emotion, linguistic, mental)

Zini makes fun of either Aezar or Grizzle while she can observe them within 30 feet of her. She attempts a Deception check with a +2 circumstance bonus against the creature's Will DC. Zini cannot use this ability again against that creature until she spends at least 10 minutes thinking about a worthy second insult.


Critical Success As success, but the target also takes 1d4+2 mental damage.

Success The target is Off-Guard against the next attack an ally attempts against the target before the beginning of Zini's next turn.

Failure The target is unaffected.

Pathfinder Adventures: Troubles in GrayceORC