Zombie Bear
CREATURE 3 +8; darkvision
Athletics +12
Str +4, Dex +0, Con +3, Int -5, Wis +1, Cha -3
Slow
A zombie bear is permanently Slowed 1 and can't use reactions.
AC 17; Fort +8, Ref +5, Will +6
HP 75, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses slashing 5, vitality 5
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
25 feet
Melee Claw +12, Damage 1d10+7 piercing plus Grab
Melee Jaws +12, Damage 1d12+7 piercing
Murderous Mauler
The zombie bear gains a +2 circumstance bonus to damage rolls against creatures it has Grabbed.
Grab
The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained
The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.
Pathfinder Claws of the TyrantORC