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Zombie Dragon

CREATURE 9

The rotted husk of a once great dragon, this abomination has lost all its former splendor, but none of the ferocity. Its patchy, rotted wings don't generate enough lift to keep it aloft, but the foul necromantic energies animating it still allow it to fly, albeit slowly.


Necromancers most often create these mindless undead as obedient, expendable servitors. Left to its own devices, a zombie seeks only to consume the living, stopping only when its rotting body can no longer hold together.


Perception +16; darkvision
Skills Acrobatics +16, Athletics +19
Str +6, Dex +3, Con +4, Int -5, Wis +3, Cha -2
Slow

The zombie dragon is permanently Slowed 1 and can't use reactions.


AC 27; Fort +19, Ref +18, Will +16
HP 210, void healing; Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious; Weaknesses slashing 10, vitality 10
Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 30 feet, fly 50 feet
Melee Upper Jaw +21 (reach 15), Damage 2d10+12 piercing
Melee Claw +21 (agile, reach 10), Damage 2d8+12 slashing
Melee Tail +19 (reach 20), Damage 2d6+12 bludgeoning
Viscera Breath (poison)

The zombie dragon breathes a wave of fetid viscera that deals 5d6 bludgeoning damage and 5d6 poison damage (DC 28 basic Reflex save). A creature that critically fails is also Sickened 2. The zombie dragon can't use Viscera Breath again for 1d4 rounds.

Pathfinder Monster Core 2ORC