pf2e.fyi
From Pathfinder #176: Lost Mammoth Valley, which isn't enabled.

Zombie Mammoth

CREATURE 8
Perception +13; darkvision, scent (imprecise) 30 feet
Skills Athletics +19
Str +7, Dex +0, Con +4, Int -5, Wis +3, Cha +0

AC 18; Fort +18, Ref +10, Will +15
HP 200, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses vitality 10, slashing 10
Slow

A zombie is permanently Slowed 1 and can't use reactions.

Void Healing

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.


Speed 45 feet
Melee Tusk +20 (reach 15, unarmed), Damage 2d8+10 piercing
Melee Trunk +20 (reach 15), Damage plus Grabbing Trunk
Melee Foot +20 (reach 10, unarmed), Damage 2d10+10 bludgeoning
Dual Tusks

The zombie mammoth makes two tusk Strikes, each against a different creature. This counts as one attack for the mammoth's multiple attack penalty, and the penalty doesn't increase until after both attacks.

Impaling Tusks

The zombie mammoth makes a tusk Strike against a creature it's grabbing with its trunk. If the attack hits, the creature is impaled upon one of the mammoth's tusks, freeing the trunk to make attacks. Each of the mammoth's tusks can hold two Medium or smaller creatures. A mammoth can attack with its tusks while creatures are impaled upon them.

Grabbing Trunk

A Medium or smaller creature hit by the zombie mammoth's trunk is Grabbed. If the mammoth moves, it can bring the grabbed creature along with it.

Pathfinder #176: Lost Mammoth ValleyOGL