Zombie Snake
CREATURE 0At around 5 feet long, this massive, rotting serpent lacks potent venom, but its bite still injects putrid fluid that can cause infection.
Simple to create and varied in purpose, these shambling undead are often used for their strength and endless stamina to conduct boring, repetitive tasks.
+2; darkvision
Athletics +5, Stealth +5
Str +3, Dex +1, Con +2, Int -5, Wis +0, Cha -2
AC 13; Fort +6, Ref +3, Will +2
HP 35, void healing; Immunities bleed, death effects, disease, paralyzed, poison, unconscious; Weaknesses vitality 5, slashing 5
Slow
A zombie snake is permanently Slowed 1 and can't use reactions.
Void Healing
A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.
20 feet, climb 20 feet
Melee Fangs +7, Damage 1d6+3 piercing plus Filth Fever
Filth Fever (disease)
The sickened and unconscious conditions from filth fever can't end or be reduced until the disease is cured
DC 14 Fortitude
carrier with no ill effect (1d4 hours)
Sickened 1 (1 day)
sickened 1 and Slowed 1 (1 day)
Unconscious (1 day)
dead
Pathfinder Book of the DeadOGL