Zorek
CREATURE 12Ageless male human cleric of Gorum
+25
Hallit
Athletics +24, Gorum Lore +20, Religion +25, Survival +23
Str +7, Dex +4, Con +5, Int +0, Wis +7, Cha +4
AC 32; Fort +23, Ref +20, Will +25
HP 220, fast healing 10; Immunities controlled, disease; Resistances physical 10, poison 15
Fast Healing 10
A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.
Attack of Opportunity
A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.
The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
40 feet
Melee Spear +32 (magical), Damage 2d6+8 piercing plus 1d6 spirit
Melee Spear +32 (magical, thrown 20), Damage 2d6+8 piercing plus 1d6 spirit
Divine Prepared Spells DC 36, attack +26; 6th Heal (×3), Repulsion, Spirit Blast, Weapon Storm; 5th Dispel Magic, Flame Strike, Heal; 4th Divine Wrath, Harm, Spiritual Weapon; 3rd Blindness, Searing Light, Vampiric Touch; 2nd Heal, Resist Energy, Silence; 1st Bane, Fear, Ray of Enfeeblement; Cantrips (6th) Detect Magic, Divine Lance, Guidance, Light, Shield
Divine Innate Spells DC 36, attack +26; 7th Dimension Door (At Will) (To any location in Armag's Tomb); 5th Banishment; 3rd Alarm (×3); 2nd Augury (×3), Lock (×3)
Blessed Life
Zorek does not age or breathe, and he doesn't need to eat, drink, or sleep.
Divine Recovery
once per day
Zorek fails a saving throw
Zorek loses all negative conditions he is currently affected by and may attempt a new saving throw against the effect that triggered Divine Recovery. His armor and weapons glow with blood-red light when he uses this ability.
Pathfinder KingmakerOGL