pf2e.fyi
From Pathfinder Adventure: Night of the Gray Death, which isn't enabled.

Conqueror Worm

DEITY

Individual conqueror worms are lesser deities, capable of granting spells to those who worship them. Often, the conqueror worm's clerics are the only ones in its vast network of hidden agents and depraved cults with an inkling as to the nature of the malevolent creature pulling the strings. While individual conqueror worms have different edicts, anathema, and favored weapons befitting their personalities, the following is common among conqueror worms


Edicts
manipulate those in power, foster psychic abilities, endorse unjust laws
Anathema
enact hasty schemes, tell the truth except to nurture a larger lie, reveal those higher in the conqueror worm's network

Devotee Benefits

Divine Font
Harm
Sanctification
can be unholy
Divine Skill
Deception
Favored Weapon
Dagger
Domains
Ambition, Secrecy, Trickery, Tyranny
Alternate Domains
Earth
Cleric Spells
1st: Charm; 5th: Mind Probe; 7th: Warp Mind
Pathfinder Adventure: Night of the Gray DeathOGL