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From Pathfinder Lost Omens Divine Mysteries, which isn't enabled.

The Pandemonia

COVENANT

Some people just want to throw the world into chaos, whether on a smaller scale through vexing pranks or on a larger scale by embracing complete anarchy. Adherents to the Pandemonia venerate the most confounding of extraplanar entities, ones who refuse to be bound by order and decorum to do whatever they want whenever they want. Some claim that their acts are all in good fun, but they often don't take the feelings of those they trick into account. Others know full well the consequences of their actions and simply don't care who they hurt. As befitting such a chaotic covenant, there is hardly any conformity of beliefs or methods within its ranks, making it almost more of a philosophy (albeit a rather disorganized one) than anything else.


Covenant Members
mischievous fey, protean shapers, shapechanging spirits
Areas of Concern
chaos, confusion, metamorphoses, pranksters
Edicts
disrupt the status quo, never given reasons for your actions, play elaborate tricks on the unsuspecting
Anathema
fall into a set routine, fix something that you have broken
Religious Symbol
messy swirl of colors

Devotee Benefits

Divine Font
Harm or Heal
Sanctification
none
Divine Attribute
Dexterity or Charisma
Divine Skill
Deception
Favored Weapon
Gnome Flickmace
Domains
Change, Disorientation, Luck, Trickery
Alternate Domains
Dreams, Nightmares
Cleric Spells
1st: Befuddle; 3rd: Hypnotize; 6th: Vibrant Pattern
Pathfinder Lost Omens Divine MysteriesORC