pf2e.fyi

Flinging Charge

FEAT 10
Activity 2 actions

You throw a weapon to distract your opponent as you close the gap to begin your assault. You Stride twice; at any point during this movement, you can make a ranged Strike with a thrown weapon. If the Strike hits, the target is Off-Guard against the next melee attack that you attempt against it before the end of your current turn.

Pathfinder Player CoreORC