Gladiator's Roar
FEAT 12 2 actions
Gladiator Dedication; master in Intimidation
once per day
You can project your voice into a high-pitched screech that damages your foes. Your roar can be heard twice as far as normal, and creatures within a 15-foot cone take 6d10 sonic damage and must attempt a Fortitude save against your class DC or spell DC, whichever is higher. If your Gladiator's Roar triggers Play to the Crowd, you gain a +2 status bonus to your Performance check to do so.
Critical Success The creature is unaffected.
Success The creature takes half damage and becomes Frightened 1
Failure The creature takes full damage and becomes Frightened 2.
Critical Failure The creature takes double damage, becomes Frightened 3, and is Stunned 1.
Pathfinder #204: Stage FrightORC