pf2e.fyi
From Pathfinder #167: Ready? Fight!, which isn't enabled.

Maneuvering Spell

FEAT 12
Activity free action
Archetype Sixth Pillar

Trigger You begin to Cast a Spell that requires at least 2 actions to cast.

You instantly tap into the magical power of a spell you're casting to quickly pounce around the battlefield. You Step, Leap, or Stand. This action can be before or after you Cast the Spell.

Pathfinder #167: Ready? Fight!OGL