Perplex
FEAT 14 2 actions
You weave a confusing web of half-truths, conspiracy theories, and plausible motives to goad an enemy into lashing out wildly. Choose a target within 30 feet that can hear you, and attempt a Diplomacy check against its Will DC. The creature is then immune to Perplex for 24 hours.
Critical Success The target is Stupefied 3 and Confused for 1 round.
Success The target is Stupefied 1 for 1 round.
Failure The target is unaffected.
Pathfinder Lost Omens Hellfire DispatchesORC