pf2e.fyi
From Pathfinder Dark Archive (Remastered), which isn't enabled.

Steal Time

FEAT 10
Activity 2 actions
Archetype Chronoskimmer

Frequency once per hour

You reach into another creature's timeline and attempt to alter their flow of time. Select a creature within 30 feet. That creature attempts a Fortitude saving throw against your chronoskimmer DC. The creature takes the effects of Slow based on the result of its saving throw.

Pathfinder Dark Archive (Remastered)ORC