Vital Compound Invocation
FEAT 6 1 action
You can invoke runes from traditions that manipulate vital energy to restore flesh. You Invoke two Runes—one must be a divine rune, and one must be a primal rune. In addition to the runes' normal effects, one creature that's within 30 feet of both invoked runes regains Hit Points equal to 5 + double your level (2 × your level + 5 healing).
Pathfinder Impossible MagicORC