Acid Mist
COMPLEX HAZARD 6 +10 (trained)
A golden guardrail sprays magical, flesh-eating acid throughout the stairwell.
DC 26 Thievery (expert) to deactivate the trap's sensors, or DC 24 Arcana (expert) to disrupt the guardrail's magic, or Dispel Magic (3rd rank; counteract DC 24) to counteract the guardrail
AC 21; Fort +17, Ref +11
Hardness 13, HP 56 (BT 28); Immunities critical hits, precision
Spray Acid (acid, arcane)
A creature steps on the south stairs
The guardrail sprays flesh-eating acid, filling the entire stairwell. All living creatures on the stairs area take 2d8+9 acid damage (DC 27 basic Reflex save). The trap then rolls initiative.
(1 action) On its initiative, the trap continues to spray acid, dealing 2d8+9 acid damage to all living creatures on the stairs (DC 25 basic Reflex save).
The trap automatically deactivates after 1 minute. It resets in 1 hour.
Pathfinder #215: To Blot Out the SunORC