Automatic Fire Suppression (3-4)
HAZARD 2 +11 (trained)
Ceiling sprinklers spray in response to any fire in the room.
DC 17 Thievery (trained) to jam the sprinkler system or Engineering Lore (trained) on the control panel on the north wall to turn the system off.
AC 18; Fort +11, Ref +5
Hardness 8, HP 32 (BT 16); Immunities precision, critical hits
Overloaded Extinguisher (cold)
Fire damage is dealt in area A1
Frozen fire retardant rains down on all creatures in area A1, dealing 2d10+7 cold damage (DC 20 basic Reflex). Any persistent fire damage in area A1 ends.
Pathfinder Society Quest #9: Wayfinder OriginsOGL