pf2e.fyi
From Pathfinder Society Scenario #5-19: Demonic Afterparty, which isn't enabled.

Blood Shadow Mirror

COMPLEX HAZARD 2
Stealth +8 (trained); DC 0 to notice the mirror without noting it is a trap
Description A dark shape moves in the surface of an ornate mirror, its eyes wide as blood seeps down its tormented face.

Disable DC 16 Thievery (trained) to fully cover the mirror or Dispel Magic (2nd rank; counteract DC 18) to dispel the mirror.

AC 18; Fort +11, Ref +5
Hardness 7, HP 30 (BT 15); Immunities critical hits, object immunities, precision

Bloody Glare (arcane, mental)
Trigger A creature spills blood in the room

Effect A ghastly figure of blood appears in the mirror's surface, forcing all creatures who can see it to attempt a DC 18 Fortitude save. The trap then rolls initiative.

Success The creature is unaffected.

Failure The creature bleeds from their nose and mouth.

Critical Failure As failure, and the creature is Drained 1.

Routine

(2 actions; arcane, mental) The bloody figure in the mirror transforms to reflect a creature within 30 feet. The reflection bleeds profusely from the eyes, nose, and mouth, and the reflected creature must attempt a DC 18 Will save.


Critical Success The creature is unaffected and temporarily immune for 1 minute.

Success The creature bleeds from their mouth or nose.

Failure The creature bleeds from their eyes, mouth, and nose, and takes 1d10 persistent bleed damage.

Critical Failure As failure, and the creature is Frightened 1.

Reset 1 minute if no fresh blood has been spilled.
Pathfinder Society Scenario #5-19: Demonic AfterpartyOGL