Bloodthirsty Apparitions (5-6)
COMPLEX HAZARD 4 +22 (trained)
Deceased Puddles residents lash out at living creatures.
DC 18 Religion (trained) three times to banish the apparitions with prayers, or DC 22 Occultism (trained) once to commune with the spirits and convince them to pass on
Bloodthirsty Wails (occult)
A living creature comes within 30 feet of the haunt
The haunt wails, cursing the living for allowing the Puddles residents to wallow in misery while Absalom's elites prosper. Each living creature within 90 feet must attempt a DC 21 Will save. The haunt then rolls initiative.
Critical Success The creature is temporarily immune to this bloodthirsty apparition's routine for 1 minute.
Success The creature is unaffected.
Failure The creature shares the apparition's uncontrolled rage against the living. It makes a Strike against itself and becomes Clumsy 1 for 1 minute.
Critical Failure As failure, but the creature becomes Clumsy 2.
(1 action) The haunt's screams send biting supernatural rain around the area, dealing 4d6 piercing damage to all living creatures within 90 feet (DC 21 basic Reflex save). Creatures who fail the save are Blinded by a red haze for 1 round (or 1 minute on a critical failure).
The haunt re-forms after 1 hour. The haunt becomes disabled and doesn't reform 1 minute after the Puddles phantom is slain.
Pathfinder Society Scenario #6-04: An Enkindled CarnivalORC