Clone Mirrors
COMPLEX HAZARD 6 +11
Two opposing mirrors spawn endless illusory duplicates of creatures in the hall.
DC 28 Thievery (expert) to reposition each mirror, or Dispel Magic (3rd rank; counteract DC 25) to counteract each mirror
AC 21; Fort +17, Ref +11
Hardness 13, HP 54 (BT 27) per mirror
Spawn Reflection (illusion)
A creature is reflected in the mirror
The mirror creates a Reflection of the triggering creature, which Steps out of the mirror and into the hall. The trap then rolls initiative.
(2 actions) This trap loses 1 action for each mirror disabled. Each mirror uses 1 action to Spawn a Reflection of a creature reflected in the mirror. The hazard can have a maximum of four reflections spawned at once.
The trap resets after 1 day.
Pathfinder Dark Archive (Remastered)ORC