Corpse Disposal
HAZARD 2 +11 (or 0 if the trapdoor is disabled or broken)
A wooden trapdoor conceals a spike-filled pit 10 feet square and 20 feet deep. The DC to Climb out of the pit is DC 10 Athletics.
DC 18 Thievery (trained) to jam the trapdoor open
AC 18; Fort +7, Ref +7
Hardness 9, HP 30 (BT 15); Immunities critical hits, precision
Dispose
A creature steps onto the trapdoor (marked "T" on the map)
The triggering creature falls into the pit. The creature can use the Grab an Edge reaction to avoid falling. Failing that, the creature falls 20 feet (taking 10 bludgeoning from the fall) and takes 3d6 piercing from the metal spikes jutting up from the pit's floor. A creature who takes damage from the spikes is exposed to tetanus.
Tetanus (disease)
Pathfinder Adventure Path: GatewalkersORC