Crowd with Trash
COMPLEX HAZARD 2 +0
The crowd is riled up enough to start throwing garbage at the interlopers, but not riled up enough to risk their lives. The crowd fills nine contiguous squares but can be shaped to fit the streets. Characters can move through the crowd, but spaces occupied by the crowd are difficult terrain.
After more people in the crowd have become shaken or taken damage than there are crowd leaders left standing, the crowd disperses. For abilities affecting an area, count each affected square as one member of the crowd.
AC 16; Fort +11, Ref +3, Will +7
HP 1 (BT 0)
Speed 25 feet
Melee Trash +14, Damage 1d6+3 bludgeoning
Sickened 1 (DC 18 Fortitude save negates sickened).
(3 actions) The crowd uses its first action to Stride away from any opponent adjacent to them (or to get within 30 feet), then uses each remaining action to make a trash Strike at a different target.
After more people in the crowd have become shaken or taken damage than there are crowd leaders left standing, the crowd disperses. For abilities affecting an area, count each affected square as one member of the crowd.
Pathfinder Society Scenario #1-01: The Absalom InitiationOGL