Darkened Shadow Bombard
COMPLEX HAZARD 7 +17 (trained)
A cannon built of cast iron and infused with shadow magic, mounted on the side of Aslynn's flying ship.
DC 28 Arcana or DC 28 Thievery to disrupt the cannon; two checks are required to disable it
AC 25; Fort +20, Ref +13
Hardness 10, HP 60 (BT 30)
Load the Cannons
The ship flies within 30 feet of a PC
The cannon reloads and rolls initiative.
Ranged Cannon Blast +18 (reload 2, range increment 40 feet), Damage 2d8+9 bludgeoning
2d8+9 bludgeoning damage to creatures in a 5-foot burst (DC 24 basic Reflex save)
(three actions) The cannon fires a blast that contains as many PCs as possible, choosing randomly in the event of a tie, then reloads.
Pathfinder Society Scenario #4-17: Trapping the Hag's ClawOGL