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From Pathfinder #152: Legacy of the Lost God, which isn't enabled.

Echoes of Faith

HAZARD 6
Stealth +14 (expert)
Description The restless spirits of clergy who once inhabited this now-defiled temple of Aroden remain within the sanctuary and pulpit.

Disable DC 26 Occultism (expert) to exorcise the spirits, or DC 28 Deception or DC 28 Religion (trained) to imitate the Arodenite faith and render the haunt harmless until it resets

AC 24; Fort +13, Will +15
HP 60 (BT 30); Immunities critical hits, physical; Weaknesses vitality 10

Phantom Sermon (divine)
Trigger A non-Arodenite creature approaches within 5 feet of the lectern

Effect A spectral minister appears before the pulpit, resembling an ever-shifting amalgamation of several past priests. The spectral minister delivers fervent exhortations about faithlessness. Each creature on the dais must succeed at a DC 24 Will save or become Drained 2. On a critical failure, the creature is Drained 4.
Reset The spirits return in 1d8 hours as long as any xulgaths remain in Moonstone Hall.
Pathfinder #152: Legacy of the Lost GodOGL