Empowered Bloodmoon (3-4)
COMPLEX HAZARD 3 +10
Bloodmoon is a naginata that can act on its own provided it is attuned to at least one creature.
Two successful DC 20 Religion or DC 20 Occultism checks, Dispel Magic (2nd rank; counteract DC 18)
AC 19; Fort +12, Ref +6
Hardness 11, HP 44 (BT 22); Weaknesses holy 10
Object Immunities (Except Spirit)
Float (magical)
Combat begins with the creature it is attuned to
The blade begins to float in the air, then rolls initiative.
Prone to Monologuing
If a PC uses an action to taunt Bloodmoon with a successful DC 18 Deception, DC 18 Diplomacy, or DC 18 Intimidation check, Bloodmoon must spend an action monologuing on the next turn.
Tiny
Bloodmoon is treated as a tiny creature with reach.
Melee Naginata +12 (deadly d8, unholy), Damage 1d8+8 slashing
(3 actions) Bloodmoon uses its first action to fly up to 20 feet towards an opponent. It then makes two naginata strikes, each against a different foe.
Pathfinder Society Scenario #6-05: Silver Bark, Golden BladesORC