Enchanted Sweets
COMPLEX HAZARD 5Critical Success The target is unaffected, immune to the enchanted sweets for 1 minute, and aware that the hazard was attempting to compel them.
Success The target is unaffected but remains unaware that the enchanted sweets were attempting to compel them.
Failure The target is compelled to remain beside the display case on its next turn and spend at least 2 of its actions consuming the enchanted sweets. It can repeat the Will save at the end of each of its turns, ending the effect on a success. If compelled to consume the sweets for more than 2 consecutive rounds, the target becomes Sickened 1.
Critical Failure The target is compelled to spend all of its actions consuming the enchanted sweets and immediately becomes sickened 1. It can repeat the Will save at the end of each of its turns, ending the compulsion on a success.
The sickened condition increases by 1 for each turn the target is compelled to spend all of its actions consuming sweets, to a maximum of Sickened 3.